mirror of
https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2026-07-06 03:28:09 +08:00
整理代码
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@@ -8,8 +8,8 @@
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* may be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef SRC_RTMP_RtmpPlayer2_H_
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#define SRC_RTMP_RtmpPlayer2_H_
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#ifndef SRC_RTMP_RtmpPlayer_H_
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#define SRC_RTMP_RtmpPlayer_H_
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#include <memory>
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#include <string>
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@@ -28,21 +28,24 @@ using namespace toolkit;
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using namespace mediakit::Client;
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namespace mediakit {
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//实现了rtmp播放器协议部分的功能,及数据接收功能
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class RtmpPlayer:public PlayerBase, public TcpClient, public RtmpProtocol{
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class RtmpPlayer : public PlayerBase, public TcpClient, public RtmpProtocol {
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public:
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typedef std::shared_ptr<RtmpPlayer> Ptr;
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RtmpPlayer(const EventPoller::Ptr &poller);
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virtual ~RtmpPlayer();
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~RtmpPlayer() override;
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void play(const string &strUrl) override;
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void pause(bool bPause) override;
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void teardown() override;
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protected:
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virtual bool onCheckMeta(const AMFValue &val) =0;
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virtual void onMediaData(const RtmpPacket::Ptr &chunkData) =0;
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uint32_t getProgressMilliSecond() const;
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void seekToMilliSecond(uint32_t ms);
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protected:
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void onMediaData_l(const RtmpPacket::Ptr &chunkData);
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//在获取config帧后才触发onPlayResult_l(而不是收到play命令回复),所以此时所有track都初始化完毕了
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@@ -59,15 +62,15 @@ protected:
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send(buffer);
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}
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template<typename FUN>
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inline void addOnResultCB(const FUN &fun) {
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lock_guard<recursive_mutex> lck(_mtxOnResultCB);
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_mapOnResultCB.emplace(_iReqID, fun);
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template<typename FUNC>
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inline void addOnResultCB(const FUNC &func) {
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lock_guard<recursive_mutex> lck(_mtx_on_result);
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_map_on_result.emplace(_send_req_id, func);
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}
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template<typename FUN>
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inline void addOnStatusCB(const FUN &fun) {
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lock_guard<recursive_mutex> lck(_mtxOnStatusCB);
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_dqOnStatusCB.emplace_back(fun);
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template<typename FUNC>
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inline void addOnStatusCB(const FUNC &func) {
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lock_guard<recursive_mutex> lck(_mtx_on_status);
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_deque_on_status.emplace_back(func);
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}
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void onCmd_result(AMFDecoder &dec);
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@@ -78,34 +81,37 @@ protected:
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inline void send_createStream();
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inline void send_play();
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inline void send_pause(bool bPause);
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private:
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string _strApp;
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string _strStream;
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string _strTcUrl;
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bool _bPaused = false;
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string _app;
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string _stream_id;
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string _tc_url;
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unordered_map<int, function<void(AMFDecoder &dec)> > _mapOnResultCB;
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recursive_mutex _mtxOnResultCB;
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deque<function<void(AMFValue &dec)> > _dqOnStatusCB;
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recursive_mutex _mtxOnStatusCB;
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//超时功能实现
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Ticker _mediaTicker;
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std::shared_ptr<Timer> _pMediaTimer;
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std::shared_ptr<Timer> _pPlayTimer;
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//心跳定时器
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std::shared_ptr<Timer> _pBeatTimer;
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//播放进度控制
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uint32_t _iSeekTo = 0;
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uint32_t _aiFistStamp[2] = { 0, 0 };
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uint32_t _aiNowStamp[2] = { 0, 0 };
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Ticker _aNowStampTicker[2];
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bool _paused = false;
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bool _metadata_got = false;
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//是否为性能测试模式
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bool _benchmark_mode = false;
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//播放进度控制
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uint32_t _seek_ms = 0;
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uint32_t _fist_stamp[2] = {0, 0};
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uint32_t _now_stamp[2] = {0, 0};
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Ticker _now_stamp_ticker[2];
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recursive_mutex _mtx_on_result;
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recursive_mutex _mtx_on_status;
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deque<function<void(AMFValue &dec)> > _deque_on_status;
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unordered_map<int, function<void(AMFDecoder &dec)> > _map_on_result;
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//rtmp接收超时计时器
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Ticker _rtmp_recv_ticker;
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//心跳发送定时器
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std::shared_ptr<Timer> _beat_timer;
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//播放超时定时器
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std::shared_ptr<Timer> _play_timer;
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//rtmp接收超时定时器
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std::shared_ptr<Timer> _rtmp_recv_timer;
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};
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} /* namespace mediakit */
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#endif /* SRC_RTMP_RtmpPlayer2_H_ */
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#endif /* SRC_RTMP_RtmpPlayer_H_ */
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