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https://github.com/ZLMediaKit/ZLMediaKit.git
synced 2026-07-03 08:57:32 +08:00
整理命名空间 (#1409)
* feat: remove using namespace mediakit in header files. (cherry picked from commit d44aeb339a8a0e1f0455be82b21fe4b1b536299f) * feat: remove using namespace mediakit in FFmpegSource.h * feat: remove using namespace mediakit in RtpExt.h * feat: remove using namespace mediakit in header files. * feat: remove using namespace std in header files. * feat: remove using namespace std in header files when zltoolkit remove std in header * 补充命名空间 * 整理命名空间 * 整理命名空间2 * 修复macos ci * 修复编译问题 * 修复编译问题2 * 修复编译问题3 Co-authored-by: Johnny <hellojinqiang@gmail.com> Co-authored-by: Xiaofeng Wang <wasphin@gmail.com>
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@@ -10,6 +10,7 @@
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#include <memory.h>
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#include <set>
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#include <deque>
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#include "Util/CMD.h"
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#include "Util/util.h"
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#include "Util/logger.h"
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@@ -135,7 +135,7 @@ int main(int argc, char *argv[]) {
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for (auto i = 0; i < proxy_count; ++i) {
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auto stream = to_string(i);
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PlayerProxy::Ptr player(new PlayerProxy(DEFAULT_VHOST, "live", stream, false, false));
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(*player)[kRtpType] = rtp_type;
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(*player)[Client::kRtpType] = rtp_type;
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player->play(in_url);
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proxyMap.emplace(stream, player);
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//休眠后再启动下一个拉流代理,防止短时间海量链接
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@@ -139,9 +139,9 @@ int main(int argc, char *argv[]) {
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player_map.erase(tag);
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});
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//设置为性能测试模式
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(*player)[kBenchmarkMode] = true;
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(*player)[Client::kBenchmarkMode] = true;
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//设置rtsp拉流方式(在rtsp拉流时有效)
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(*player)[kRtpType] = rtp_type;
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(*player)[Client::kRtpType] = rtp_type;
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//提高压测性能与正确性
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(*player)[Client::kWaitTrackReady] = false;
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//发起播放请求
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@@ -143,7 +143,7 @@ int main(int argc, char *argv[]) {
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//添加拉流代理
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auto proxy = std::make_shared<PlayerProxy>(DEFAULT_VHOST, "app", "test", false, false);
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//rtsp拉流代理方式
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(*proxy)[kRtpType] = rtp_type;
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(*proxy)[Client::kRtpType] = rtp_type;
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//开始拉流代理
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proxy->play(in_url);
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@@ -244,7 +244,7 @@ int main(int argc,char *argv[]) {
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PlayerProxy::Ptr player(new PlayerProxy(DEFAULT_VHOST, "live", std::string("chn") + to_string(i).data()));
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//指定RTP over TCP(播放rtsp时有效)
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(*player)[kRtpType] = Rtsp::RTP_TCP;
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(*player)[Client::kRtpType] = Rtsp::RTP_TCP;
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//开始播放,如果播放失败或者播放中止,将会自动重试若干次,重试次数在配置文件中配置,默认一直重试
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player->play(url);
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//需要保存PlayerProxy,否则作用域结束就会销毁该对象
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@@ -13,6 +13,7 @@
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#include <iostream>
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#include <functional>
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#include "Rtsp/RtpReceiver.h"
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using namespace std;
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using namespace mediakit;
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@@ -14,6 +14,7 @@
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#include "Util/MD5.h"
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#include "Util/logger.h"
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#include "Http/WebSocketClient.h"
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using namespace std;
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using namespace toolkit;
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using namespace mediakit;
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@@ -14,6 +14,7 @@
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#include "Util/MD5.h"
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#include "Util/logger.h"
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#include "Http/WebSocketSession.h"
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using namespace std;
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using namespace toolkit;
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using namespace mediakit;
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