增加了服务器id,修改了record.cpp中mp4录制的自定义录制路径,ffmpegsource中的超时时间,webhook中的唯一id等

This commit is contained in:
qiuzhouwei
2020-09-28 10:45:59 +08:00
parent bae52db6ba
commit 4132df89cd
5 changed files with 45 additions and 2 deletions

View File

@@ -18,6 +18,25 @@
using namespace toolkit;
namespace mediakit {
string generalGuid() {
srand(time(0));
std::string random_str("");
for (int i = 0; i < 6; ++i) {
for (int j = 0; j < 8; j++)
switch (rand() % 2) {
case 1:
random_str += ('A' + rand() % 26);
break;
default:
random_str += ('0' + rand() % 10);
break;
}
if (i < 5)
random_str += "-";
}
return random_str;
}
bool loadIniConfig(const char *ini_path){
string ini;
@@ -58,6 +77,7 @@ const string kBroadcastHttpBeforeAccess = "kBroadcastHttpBeforeAccess";
//通用配置项目
namespace General{
#define GENERAL_FIELD "general."
const string kMediaServerId = GENERAL_FIELD"mediaServerId";
const string kFlowThreshold = GENERAL_FIELD"flowThreshold";
const string kStreamNoneReaderDelayMS = GENERAL_FIELD"streamNoneReaderDelayMS";
const string kMaxStreamWaitTimeMS = GENERAL_FIELD"maxStreamWaitMS";
@@ -80,6 +100,7 @@ onceToken token([](){
mINI::Instance()[kPublishToMP4] = 0;
mINI::Instance()[kMergeWriteMS] = 0;
mINI::Instance()[kModifyStamp] = 0;
mINI::Instance()[kMediaServerId] = generalGuid();
},nullptr);
}//namespace General

View File

@@ -154,6 +154,8 @@ extern const string kBroadcastReloadConfig;
////////////通用配置///////////
namespace General{
//每个流媒体服务器的IDGUID
extern const string kMediaServerId;
//流量汇报事件流量阈值,单位KB默认1MB
extern const string kFlowThreshold;
//流无人观看并且超过若干时间后才触发kBroadcastStreamNoneReader事件

View File

@@ -46,8 +46,15 @@ string Recorder::getRecordPath(Recorder::type type, const string &vhost, const s
}
//Here we use the customized file path.
if (!customized_path.empty()) {
mp4FilePath = customized_path + "/";
/*开始删除*/
// mp4FilePath = customized_path + "/";
/*删除结束*/
/*开始添加*/
//@子悦,你上次说这里为了安全不能跳出目录,但实际操作过程中因为存储挂载位置不由流媒体决定,为了方便保存到挂载存储上,我这边做成可以跳出自已目录,你看是否合适,或者有其他办法可以处理这事
return customized_path + "/"+mp4FilePath;
/*开始添加*/
}
return File::absolutePath(mp4FilePath, recordPath);
}
default: