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drop SEI and AUD for h264 and h265 avoid sei as a frame
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@@ -475,6 +475,7 @@ public:
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private:
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bool willFlush(const Frame::Ptr &frame) const;
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void doMerge(BufferLikeString &buffer, const Frame::Ptr &frame) const;
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bool shouldDrop(const Frame::Ptr &frame) const;
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private:
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int _type;
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